Dev-Log

Dynamic Turnaround Times and Delays

As you know, AirlineSim 6.2 has introduced Speed Overrides and Departure Offsets. Their primary purpose is to allow for easier scheduling of regular flights at slot-congested airports and to permit easier up- or downgrades of aircraft types without changing the schedule. But there’s an obvious problem with this …


Pre-release test of flight ops changes

As most of you know, we’ve had some issues affecting flight instancing in several game worlds recently. While it’s hard to pin-point the exact cause of the problem, we’re pretty sure they are related to several hotfixes we applied over the course of the worst phases of …


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