8/7/2009 - News
As mentioned in my last post, doing clean-up work like improving the
usability and taking care of the inevitable bug-fixing and
performance-tuning, is tedious. Given the prevalent temperatures and the
fact that it's Friday I decided this afternoon to pick up some stuff I
haven't touched in many months but which is a heck lot more fun than
doing the stuff mentioned above: Developing AirlineSim 1.4. This post
will be geared a little towards the tech-savvy so it might not be of
interest to everyone.
Written by martin
8/5/2009 - News
The last couple of weeks have been a stressful time for the team and me.
Everybody was working towards the launch of the first international
server and basically put aside most other tasks that need to be taken
care of. Now that it has been 3 days since the extremely smooth start of
Nicosia we finally find the time to take a look at other things again.
The first thing that came to my mind on monday was usability. A friend
of mine who had never played AirlineSim before took a brief look at the
game and his first impression was that it was extremely difficult for a
new player to find his way into the game. It's simple things that make
it difficult: realizing that you need to have an airline to open a
branch office, knowing that your airline request has to be screened by a
member of our support team, entering the correct airport codes when
requesting it and getting the correct error message if you don't. Most
of these issues are mentioned somewhere in the tutorial or in the game
itself, some aren't. Either way, all these tiny issues make it difficult
to get started quickly and easily and might scare off any new player
who's not a die-hard aviation geek.
Written by martin
8/2/2009 - News
Let's keep it short and simple: Our first international game server will
Written by martin
7/30/2009 - News
Today we were finally able to activate our payment provider for Visa,
Written by martin
7/19/2009 - News
Today we have decided on a relase date for our very first international
Written by martin
7/13/2009 - News
The fact that our new portal has launched successfully represents the
first finished step on our roadmap to an international version of
AirlineSim. Although this was a lot of work we are certainly far from
finished. By giving you a brief insight into the things ahead of us, I
would like to open our new "From the Hangar" blog, a place where we will
try to show you as many aspects of AirlineSim's "backstage area" as
possible and to keep you informed about current developments. Please
don't hesitate to leave a comment and tell us what you think!
Written by martin